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TECHNOLOGY LAWS

OTHER RELEVANT MURPHYS LAWS ARE HIS LAWS OF TECHNOLOGY:

1. You can never tell which way the train went by looking at the track.
2. Logic is a systematic method of coming to the wrong conclusion with
     confidence.
3. Whenever a system becomes completely defined, some damn fool discovers
      something which either abolishes the system or expands it beyond 
      recognitition.
4. Technology is dominated by those who manage what they don't understand.
5. If builders built buildings the way programmers wrote programs, then the
     first woodpecker that came along would destroy civilisation.
6. The attention span of a computer is only as long as it's electrical cord.
7.  An expert is someone who knows more and more about less and less.
8.  Tell a man there is 300 billion stars in the universe and he will believe you, tell
      him the paint on a bench is wet and he'll have to touch to be sure.
9.  All great discoveries are made by mistake.
10. Always draw your curves then plot your reading.
11.  Nothing ever gets built on schedule or within budget.
12. All's well that ends well.
13. A meeting is an event which the minutes are kept and the hours are lost.
14. The first myth of management is that it exists.
15. New systems generate new problems.
16. To error is human but to really foul things up requires a computer.
17. We don't know 1 millionth of 1 percent about anything.
18. Any sufficiently advanced technology is indistinguishable from magic.
19. A computer makes as many mistakes in 2 seconds as 20 men working 20 years make.
20. Nothing motivates a man more than to see his boss putting in an honest days work.
21. To spot the expert pick the one who predicts the job will take the longest and cost the
       most.


 THESE ARE THE MOST COMMON MURPHY TECHNOLOGY LAWS
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